Gacha Odds Calculator for Extreme Demon Gacha

Pick any card to see how rare it really is: the chance per card and per pack, the holo odds, and how many packs you need for a 50%, 90% or 99% chance. The #1 card, GRIEF, is in 1 in 4,646 packs, and half of players need 3,221 packs to pull it.

Rules checked · card data synced · sources

#1 GRIEF

Apex · by icedcave, verified by Doggie · 10,000 pts first copy

Per card
0.0043%
1 in 23,229
Per pack
0.02%
1 in 4,646
Holo, per pack
0.0022%
1 in 46,459
50% chance by
3,221 packs
45 days
90% chance by
10,698 packs
4.9 months
Holo, 50% by
32,203 packs
14.7 months
packs(6.9 days at 72 a day)

10.2%

At least one GRIEF

1.07%

At least one holo

89.8%

Still none (normal luck)

Every pack is a fresh roll: no pity, no guarantee. Opening the average 4,646 packs ("1 in 4,646") gives you 63.2%, not 100%.

Copies you already own

Normal0
Holo0

Next normal copy adds +10,000 pts, next holo adds +30,000 pts. Worth checking before a trade: dupes add less every time.

72

144 a day is the ceiling (one every 10 minutes, storage never full); most players open far fewer. At 72 a day, your chance of this card within a week is 10.3%.

Packs for a 50%, 90% and 99% chance

Three ways to read each rarity: any card of that tier, one specific card of it (the tier's average), or any holo of it. Numbers are packs; at the free maximum of 144 a day, divide by 144 for days.
RarityAny card of the tierOne specific cardAny holo of the tier
50%90%99%50%90%99%50%90%99%
Apex1 level3,22110,69821,3953,22110,69821,39532,203106,974213,948
Mythic9 levels2006621,3231,7925,95211,9041,9916,61413,227
Legendary25 levels471543071,1553,8357,6694621,5343,068
Epic65 levels1238757372,4474,893114377753
Rare160 levels310194691,5573,1143098195
Uncommon380 levels1352949741,94882651
Common980 levels1111805961,1922612

"One specific card" uses the tier average. Inside a tier the easier levels drop a little more often than the hard ones, so pick the card in the calculator for its exact number. A Common reads 1 pack because almost every pack has one (99.9%).

Odds for famous levels

Fame does not set rarity, AREDL rank does. Each link opens the calculator on that card.
LevelRarityPer pack50% chance byHolo, 50% byFirst copy
#6 FlamewallMythic1 in 2,5821,790 packs17,896 packs3,400 pts
#27 AcheronLegendary1 in 1,4921,034 packs10,338 packs1,100 pts
#49 SilentlockedEpic1 in 1,208837 packs8,370 packs360 pts
#113 TartarusRare1 in 842584 packs5,834 packs120 pts
#392 Sonic WaveUncommon1 in 452314 packs3,133 packs35 pts
#861 BloodbathCommon1 in 298207 packs2,063 packs12 pts

How the calculator works

The game publishes a rate for every level on its Rates page. That is the chance per card: every one of the 5 cards in a pack is drawn on its own, and each then has a 10% chance to be holo. Everything else follows from that one number.

  • Per pack = 1 − (1 − p)5. For GRIEF, p = 0.0043%, so a pack has it 0.02% of the time (1 in 4,646).
  • Chance in N packs = 1 − (1 − per pack)N. In 1,000 packs that is 19.4% for GRIEF.
  • Packs for a chance T = log(1 − T) ÷ log(1 − per pack), rounded up: 3,221 packs for 50%, 21,395 for 99%.
  • Holo: the same formulas with p × 0.1.

There is no pity counter in the game, so the calculator has none either. The "next copy adds" line uses the leaderboard rules (holo first at 3×, then ½, ⅓ …), the same ones as the trade checker and the score ladder. To feel what these odds are like in practice, open a day of packs in the pack simulator.

Odds calculator questions

Is there an Extreme Demon Gacha odds calculator?

Yes, this page. Pick any of the 1,620 cards to see its chance per card and per pack, its holo odds, the packs and days to a 50% or 90% chance, and your chance in any number of packs. The rates come from the game's public rates data, synced 2026-11-14.

How many packs does it take to get the Apex card?

The Apex card is GRIEF, the AREDL #1. A pack has it 1 in 4,646 times, so you reach a 50% chance after 3,221 packs (22 days of free packs at the maximum 144 a day) and 99% after 21,395 packs.

How do you calculate gacha odds per pack?

Each of the 5 cards in a pack is its own roll, so the chance a pack holds a card at least once is 1 − (1 − p)^5, where p is the per-card rate. The chance within N packs is 1 − (1 − pack chance)^N, and the packs for a target chance T is log(1 − T) / log(1 − pack chance), rounded up.

Is there a pity system in Extreme Demon Gacha?

No. The game says odds never change based on your collection, activity or past pulls, and there is no pity. Every pack is a fresh roll, so 500 packs without a Mythic do not make the next pack any better.

If a card is "1 in 4,646 packs", am I guaranteed it after 4,646 packs?

No. That is the average wait. After exactly that many packs your chance is 63.2% for any card, because some players get it early and some very late. Use the "If you open N packs" box to see your chance for the packs you actually opened.

How rare is a holo card?

Every card has a 10% chance to be holo, so a specific holo is 10 times rarer than the normal card. Any holo at all is common: 41.0% of packs contain one. A holo Mythic of any kind takes 1,991 packs for a 50% chance.

Can I share my result?

Yes. "Copy link to this result" copies a link like gachademon.com/odds-calculator?card=grief&packs=500 that opens the calculator on the same card and pack count. You can also type ?card= with a level name or an AREDL rank.

Sources

  1. G1Extreme Demon Gacha: drop rates (public /api/rates, v4) · 2026-11-14
  2. G2Extreme Demon Gacha: level index (public /api/levels) · 2026-11-14
  3. A1AREDL: All Rated Extreme Demons List · 2026-11-14